Thursday, March 11, 2010
Chime
Chime : An exclusive Zoë Mode production for OneBigGame, the videogames industry-wide charity initiative, Chime pits gamers against the melody in this all-new puzzle experience: Players place blocks against the clock, remix famous artists’ music tracks and contribute to children’s charities around the world. More than 60 percent of the purchase price of Chime will be donated to charities around the world, helping those who need it the most.
PRODUCT FEATURES
Addictive block puzzler: Rotate and place shapes to form quads of 3×3 or more to fill your grid before the time runs out
Music tracks from world-renowned musicians: Featuring music by Moby, Paul Hartnoll (Orbital) and more
Remix music tracks: Fill the grid to alter the track loop, place pieces to play notes, and create quads to trigger a range of song samples
Unlimited replay value: Keep reaching 100% and resetting the grid to continue playing and beat your high score
Five unique levels: Each level is made up of its own music, grid, and shape-sets
Time mode: Choose between three different levels of difficulty, based on time limit
Free-play mode: Play for the sake of making music with no time pressure
Charitable donation: All Zoë Mode’s services are provided at no cost to OneBigGame, and all Zoë Modes royalties (a minimum of 60 percent of the purchase price) are donated to the OneBigGame charity initiative. OneBigGame always aims to donate a minimum of 80% of all donations to its charity partners Save the Children and Starlight Children’s foundation.
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